Operating system : Windows Vista RAM : 4Go Computer model : Home built Processor : QuadCore Graphic card Type : PCI-E Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
I am wondering how to get this sort of quality out of Artlantis Studio - in particular the realistic expanses of long grass & realistic trees.
Also how can we quickly "drape" an undulating terrain with lots of long grass? (as opposed to manually placing thousands of individual grass lump objects)
Have never seen vegetation anything close to this good in a studio rendering
Operating system : Windows Vista RAM : sais pas Computer model : Processor : QuadCore Graphic card Type : sais pas Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card :
you are funny
no artlantis is not capable to do this but that's no problem
you don,t compare a rolls roys whit a beetle car that also
unfair
what is the time to make this in C4d
what are the render times in C4d
what is the learning curve in C4d
how easy isC4d to handle
will i carry one?
have fun in C4d i happy whit artlantis
if you made this render than you did a good job-:))
greetings peter-:)
First message : 2007-11-20 14:32:02 Operating system : Windows XP RAM : 4Go Computer model : Dell Dimension T3400 Processor : QuadCore Graphic card Type : PCI-E Card name : Nvidia Video memory : >256 Mo Quiktime : 7.1 Network card : wifi