First message : 2010-02-24 16:39:09 Operating system : Windows XP RAM : 4Go Computer model : Custom Processor : QuadCore Graphic card Type : PCI-E Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Does anyone know if UV mapping done in AutoCAD will hold over into ArtLantis, or are my efforts just plainly a waste of time?
I've been trying a few different things, and nothing seems to work properly unfortunately. I've created a map as a shader and if I attach and play around with the shader I can get the texture to stay where I want it (Projection set to Planer), but it won't do so by just attaching the map and setting the projection type to UV.