Log-in    
 Forums | Back Shaders & Textures
UV Mapping...
ScoJoh

First message : 2010-02-24 16:39:09
Operating system : Windows XP
RAM : 4Go
Computer model : Custom
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
ScoJoh


49 posts
Date : 06/11/2010 22:20:42



Does anyone know if UV mapping done in AutoCAD will hold over into ArtLantis, or are my efforts just plainly a waste of time?

I've been trying a few different things, and nothing seems to work properly unfortunately. I've created a map as a shader and if I attach and play around with the shader I can get the texture to stay where I want it (Projection set to Planer), but it won't do so by just attaching the map and setting the projection type to UV.

Reply




© 2012 - Artlantis is a 3D Rendering Software powered by ABVENT