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unsued material
woolfson

First message : 2009-02-24 08:46:42
http://www.wdassociates.co.uk

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woolfson


17 posts
Date : 03/15/2010 09:18:17


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Am using Artlantis Studio 2 with all the latest upgrades and I model in Vectorworks.
The problem is that randomly when I have export my model to artlantis I end up with this massive list of unused materials as per the attach jpeg. I have no idea what they are or where they come from but I would love to to know how to stop it happening.

I hope someone can help.

Many Thanks

Rob

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Re: unused material
woolfson

First message : 2009-02-24 08:46:42
http://www.wdassociates.co.uk

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woolfson


17 posts
Date : 03/15/2010 09:23:41



actually, I just found out that if I right click the material and select delete unused materials then it all goes away. However, I would still love to know where they come from...

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Re: unused material
Ildikó

First message : 2006-08-02 12:21:48
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Ildikó (Moderator)


1653 posts
Book
Date : 03/16/2010 14:29:58




The right click is the solution, you can delete the unused materials.
From where they come from? It's a hard question because I'm less familiar with VW. In any case, there has to be some already defined materials which aren't associated to any geometry.

Ildiko

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Re: unsued material
Picard

First message : 2005-06-06 16:59:00
http://www.abvent.fr

Picard (Admin)


1753 posts
Book
Date : 03/23/2010 16:51:52



Posted by woolfson
Am using Artlantis Studio 2 with all the latest upgrades and I model in Vectorworks.
The problem is that randomly when I have export my model to artlantis I end up with this massive list of unused materials as per the attach jpeg. I have no idea what they are or where they come from but I would love to to know how to stop it happening.

I hope someone can help.

Many Thanks

Rob
 


Hello Woolfson,

When you export to Artlantis which option do you use:
Class? Color? or Material Name?

May be this is a part of the solution…

Alain Picard
Abvent

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Re: unsued material
quirk

First message : 2005-05-27 08:57:07
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quirk


posts
Date : 04/01/2010 11:46:04



I have the same problem - materials are exported as "class" - after maybe 3 or 4 updates from VW to artlantis the "unused materials" start to appear in the artlantis model (I have too many classes set up to switch to "colour" or "material") - problem is:

1 - unused materials continue to accumulate until file is double or triple in size
2 - as file grows larger, performance drops significantly
3 - export from VW can take 5 to 10x longer once there are a few hundred "unused materials" in the file
4 - after using "delete unused materials" I am usually unable to save the model

A few interesting points:

1 - trashing and reinstalling the VW export plugin quickens the export process
2 - saving to "new file" and then referencing old file cleans up all "unused materials"

only problem is that artlantis crashes if objects are grouped within the model - I have to ungroup all objects and save old file before using it as a reference.

To be honest these bugs are a real pain and have not been fixed over several updates. I am considering upgrading to 3.0 but unless I know these issues have been fixed I won't follow through.

brian

ps - would be nice to not be required to upgrade VW just to get use of the new plugin for 3.0 - software is considerably more expensive here in Asia and frankly the only reason I would upgrade VW is for functionality with artlantis - a rather expensive upgrade in my opinion for something I don't need...is it really that difficult to make the plugins backward or forward compatible?

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