Operating system : OS 10.5 RAM : 8Go Computer model : Mac Pro Processor : QuadCore Graphic card Type : PCI Card name : ATI Video memory : 128 Mo Quiktime : 7.5 Network card : ethernet
If you look closely, it appears that the other adjacent surfaces (sofa arms, pillow, etc.) are also affected. Have you examined the shader properties closely? And I suspect your using radiosity. Remember that combining radiosity with highly specular surfaces is a sure-fire recipe for glow-like artifacts in your renders.
I'll bet if you play around with the specularity of your shaders, and adjust the radiosity settings, you can improve the output. Of course, a more neutral sofa material would help also.
I'll follow this post with three images to illustrate this. Notice that the image with radiosity off and less specular surfaces virtually eliminates the glow effect.
Operating system : Windows Vista RAM : 8Go Computer model : Processor : QuadCore Graphic card Type : Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Do you have any Neon shaders in your file? If so try an animation without them. Because I have had the same flickers like you on an animation where I used the Neon shader. But when I don't use Neon, I hardly ever have problems.
Operating system : OS 10.5 RAM : 8Go Computer model : Mac Pro Processor : QuadCore Graphic card Type : PCI Card name : ATI Video memory : 128 Mo Quiktime : 7.5 Network card : ethernet
i hve seen urs video mov format ,
it realy gud, i need ur help when i take animation in h264 in mov format it unable to take animation.wat parameter i hve to set pls help me....
Operating system : Windows Vista RAM : 8Go Computer model : Processor : QuadCore Graphic card Type : Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet