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New project in these days...
tomeytos

First message : 2010-07-25 03:38:06
Operating system :
RAM : 8Go
Computer model : Quad core 6600
Processor : Intel
Graphic card
Type : PCI-E
Card name : ATI
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
tomeytos


104 posts
Date : 07/25/2010 03:38:06


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Re: New project in these days...
tomeytos

First message : 2010-07-25 03:38:06
Operating system :
RAM : 8Go
Computer model : Quad core 6600
Processor : Intel
Graphic card
Type : PCI-E
Card name : ATI
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
tomeytos


104 posts
Date : 07/25/2010 03:38:58


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Re: New project in these days...
tomeytos

First message : 2010-07-25 03:38:06
Operating system :
RAM : 8Go
Computer model : Quad core 6600
Processor : Intel
Graphic card
Type : PCI-E
Card name : ATI
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
tomeytos


104 posts
Date : 07/25/2010 03:40:05


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Re: New project in these days...
Jeremy

First message : 2009-07-14 02:29:21
Operating system : Windows Vista
RAM : 4Go
Computer model : Custom Ibuypower
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeremy


647 posts
Date : 07/25/2010 05:25:33



Interesting renderings. I think you need to look in to putting some dirt and bump maps onto the exterior walls. They look too uniform, where I would think they would be dirty and have some uniqueness (cracks maybe?).

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Re: New project in these days...
tomeytos

First message : 2010-07-25 03:38:06
Operating system :
RAM : 8Go
Computer model : Quad core 6600
Processor : Intel
Graphic card
Type : PCI-E
Card name : ATI
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
tomeytos


104 posts
Date : 07/25/2010 14:24:16



Thx for comments. Infqct there are some dirts on exterior walls but it's nearly impossible to see them on this resolution. This rendering printed on 35cm x 50cm 300gr paper. I couldn't give mopre dirts maybe you can see on this resolution but this time i would have another problem with exterior walls and ground. They would have similar appearances. Basic problem is not able to use different colours to separate faces ^^

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