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Neon Crash
Chedda

First message : 2008-09-02 14:52:01
Operating system : OS 10.5
RAM : 8Go
Computer model : 2.8 ghz I7 imac
Processor : QuadCore
Graphic card
Type : Integre
Card name : ATI
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
Chedda


1063 posts
Book
Date : 03/17/2010 13:03:23



I have been trying for a couple of days to render a neon scene. I have researched the forums and internet plus read Dwights book. In activity monitor i watch the ram get used up slowly before the crash it gets to 2.5 something then bang no dice. PS i am running snow leopard and art3 on an i7 imac. I thought the neon shader was fixed in the preview it all looks good ! PS i have 8gb ram

Simon

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Re: Neon Crash
Chedda

First message : 2008-09-02 14:52:01
Operating system : OS 10.5
RAM : 8Go
Computer model : 2.8 ghz I7 imac
Processor : QuadCore
Graphic card
Type : Integre
Card name : ATI
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
Chedda


1063 posts
Book
Date : 03/18/2010 09:26:20


Original size



Here is the image i was working on, i was trying to run a neon tube around a recess in the wood at the top & bottom. I finally admitted defeat and placed large regular lights behind the wood planes. I am satisfied for the meantime i think the amount of neon was the main culprit or does this shader have a memory leak ? Ps i tried opening a support ticket but it timed out on the upload my zipped .atl archive is over 100MB.

Simon

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Re: Neon Crash
Lars

First message : 2008-10-14 13:49:47
http://www.werkraum3D.com

Operating system : Windows Vista
RAM : 8Go
Computer model : PC
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Lars


295 posts
Book
Date : 03/18/2010 11:40:28



Neonshader is still a problem, you should reduce the amount of neon lightsources (or better don't use it at all) Take a look at these posts:

http://www.artlantis.com/neonshader-causes-stop-of-renderprogress-v3-02_f-atl_general_us-14105.html

http://www.artlantis.com/neon-light-shader_f-atl_shaders_us-1960.html

I hope Abvent will fix this soon....

Regards,
Lars

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