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low memory
emkay

First message : 2007-04-28 07:47:27
Operating system : Windows XP
RAM : 4Go
Computer model : Dell Dimension T3400
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.1
Network card : wifi
emkay


257 posts
Book
Date : 01/18/2010 06:01:12



Hi,

Sometimes I got this message :-

the memory is getting low. OpenGL preview will be switched to a low memory usage.

this happened if I were to open a file, render 1 scene and open a different file, render it. the message will appear on the 4th or 5th file. btw, I didnt open the files at the same time.

what went wrong?

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the memory is getting low. OpenGL preview will be switched to a low memory usage
francis

First message : 2010-11-03 14:03:56
Operating system : Windows XP
RAM : 4Go
Computer model :
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : 256 Mo
Quiktime : 7.5
Network card : ethernet
francis


97 posts
Book
Date : 11/03/2010 14:03:56



I have the same MESSAGE!! help anyone

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Re: the memory is getting low. OpenGL preview will be switched to a low memory usage
Ildikó

First message : 2009-10-06 15:17:55
Operating system : OS 10.5
RAM :
Computer model :
Processor : Intel
Graphic card
Type : sais pas
Card name : ATI
Video memory : 128 Mo
Quiktime : 7.5
Network card : ethernet
Ildikó (Moderator)


1650 posts
Book
Date : 11/05/2010 14:00:18




I don't know what could cause it, but try to quit Artlantis before opening a new file. As you describe it, I guess there something "gets tired" or in Artlantis, or in the system supporting Artlantis... who knows?
I prefer to close Artlantis each time I finish a file, and reopen it with the second file again. It's only a tip.

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Re: the memory is getting low. OpenGL preview will be switched to a low memory usage
Tomek Sz

First message : 2011-04-16 09:35:46
Operating system :
RAM :
Computer model :
Processor :
Graphic card
Type :
Card name :
Video memory :
Quiktime :
Network card :
Tomek Sz


posts
Date : 04/17/2011 20:29:41



Looks like you're running out of RAM. In some older graphic programs i used a while back there was no RAM clearing system ( you could do it manually with other programs). The Ram was stuffing up by opening new projects, or even opening and closing the same one a few times and after a while the pc was almost hanging with every mouseclick. There are 2 ways to fight this, u either download a program that cleans RAM memory (google it, i dont remember the exact names but there are dozens out there), or you just simply restart the computer every now and then. If your RAm keeps stuffing up, u should reset your PC every time before you begin a final rendering, so that it's fresh when u start, will speed up the process a bit.
In a matter of explanation, the RAM memory is temporary , which means it's only used when needed by a program to transfer/hold some bytes, and it should clear itself after there's no longer need for the exact bytes. In some cases though it stays in the RAM ,or at least makes the PC think that it's still there, tricking your computer into thinking it has lets say 10% of the full capability, therefore the error.

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