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Leather made with fresnel water shader
Patrick

First message : 2009-12-08 18:19:48
http://www.archividere.com

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Patrick


posts
Book
Date : 07/22/2010 11:49:38

Attachment : Leather_postcards.zip


In another thread we were talking about the possibilities of creating realistic and used looking fabric and leather with fresnel water shader. If you are interested you can read this under:
http://www.artlantis.com/turtle-camp_f-atl_wip-17510.html

Attached there are two postcards including textures with some leather made with fresnel water shader.

Have a nice time.
Cheers
Patrick

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Re: Leather made with fresnel water shader
Cebollero

First message : 2009-11-04 22:18:13
http://www.webdeladelineacion.com

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Cebollero


199 posts
Book
Date : 07/28/2010 23:00:16


Original size



Thanks to you I got what you see in the image.

Thank you very much friend

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Re: Leather made with fresnel water shader
Patrick

First message : 2009-12-08 18:19:48
http://www.archividere.com

Operating system : Windows XP
RAM : 8Go
Computer model : BullMan mobile Workstation
Processor : Autre
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : wifi
Patrick


posts
Book
Date : 08/13/2010 17:23:31



Hi Cebollero,
looks already good but maybe a little to rough. Make the waves a little more flat.
Cheers
Patrick

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Re: Leather made with fresnel water shader
Hecker

First message : 2010-08-20 12:07:21
Hecker


2 posts
Date : 08/20/2010 12:07:21



Hi Patrick,

sorry but it seems that i´m too stupid to import Postcards correctly.

I place the Postcards in the media subfolder (postcards) but where do i have to store the texture pics? in the same folder (which doesnt work)??

Thanks for helping me

Jens

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Re: Leather made with fresnel water shader
Patrick

First message : 2009-12-08 18:19:48
http://www.archividere.com

Operating system : Windows XP
RAM : 8Go
Computer model : BullMan mobile Workstation
Processor : Autre
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : wifi
Bernhard


posts
Book
Date : 08/20/2010 16:13:32



Hi Jens,

just tried it by myself.
-I downloaded the zip-file from above.
-I opened the media folder in explorer and added a new folder named "leather".
-I copied the zip-file into this folder
-I unziped the folder in this new folder called "leather" without creating subfolders.
When you open now ATL you can see in you media folder this new folder called "leather".
If you open this folder you will see the postcards as well as the textures.
Click on one of the two pictures showing the seat and take the leather by drag and drop out of the preview (window on the right side!!!).

This should work.

If not you can make the postcards again by yourself. You have everything you need. Even if there will be no texture added the fresnel water shader will have the settings I gave him. Just add the textures again. Give them some bump and make a new postcard.

Possibly there is another problem. If you will have a look at the settings of the textures you will see that I gave this leather the setting UV-mapped.
If you object has no UV coordinates it might be that the leather will not be visible. Just change the setting to orthogonal an resize the leather.

Cheers
Patrick


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Re: Leather made with fresnel water shader
Patrick

First message : 2009-12-08 18:19:48
http://www.archividere.com

Operating system : Windows XP
RAM : 8Go
Computer model : BullMan mobile Workstation
Processor : Autre
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : wifi
Bernhard


posts
Book
Date : 08/20/2010 16:28:39


Original size



Just made this test with the postcards above. Maybe a little to much bump. But it works fine.
Cheers
Patrick

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Re: Leather made with fresnel water shader
Ülker

First message : 2010-08-20 23:09:51
Ülker


4 posts
Book
Date : 08/20/2010 23:09:51



thx a lot Bernhard!!
my problem was same with Hecker's and ı tried to tell this in this forum but ı couldn't. thanks again ı solve it

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Re: Leather made with fresnel water shader
Cebollero

First message : 2009-11-04 22:18:13
http://www.webdeladelineacion.com

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Cebollero


199 posts
Book
Date : 08/30/2010 20:43:28


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Posted by Bernhard
Hi Cebollero,
looks already good but maybe a little to rough. Make the waves a little more flat.
Cheers
Patrick
 


You are right, I did what you said and looks better.

One question more,

Are important others settings fresnel water Shader like Shininess and Fresnel Transition when you use it like in this example?.

I realized that almost always use the same values in Shininess and Fresnel Transition.

I think these should not matter because have not effect when we use a image covered Fresnel water Shader whith no transparency.

I use 0 values for Shininess and Fresnel Transition is correct?

Thank you. Pardon my English.

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Re: Leather made with fresnel water shader
Patrick

First message : 2009-12-08 18:19:48
http://www.archividere.com

Operating system : Windows XP
RAM : 8Go
Computer model : BullMan mobile Workstation
Processor : Autre
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : wifi
Patrick


posts
Book
Date : 08/30/2010 22:42:35



Hi Cebollero,
you are right. Any other settings on the fresnel water shader like reflection do not influence the effect.
I set reflection and shininess on the texture map.
Cheers
Patrick

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Re: Leather made with fresnel water shader
Cebollero

First message : 2009-11-04 22:18:13
http://www.webdeladelineacion.com

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Cebollero


199 posts
Book
Date : 08/31/2010 09:54:15



Thank you Patrick!!

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Re: Leather made with fresnel water shader
alcas

First message : 2011-02-21 05:09:16
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alcas


1 posts
Date : 02/21/2011 05:09:16



very nice mann!

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