I have made an animation, but im not satisfied with the speed of the camera. In the beginning its wery slow and in the middel of the animation its fast. I know how to make at break but is it possible to change the speed of the camera.
Try adjusting the time line between camera reference points.
Are you familiar with the tutorials for studio on this site?
Let me know if this helps
chris
yes I have seen all the tutorials but i cant find out how to change the camera speed. The only way I know to change the camera speed is to make the timeline longer, but that dosent affect the contrast between the slow start end of the animation and the fast middel.
First message : 2006-06-16 19:10:33 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
That's right, you can change the slow start end. But you can change the camera speed during the mouvement.
In the "Camera Animation" tutorial you can find some answers elements ....
When you create a keyframe on your timeline, for example yo create a keyframe at the 4th second, if you move the key frame at the 5th second, your camera move slowly to start to arrive at the same point but one second later .... and after, it move quickly to arrive at the end ....
You can create as many keyframe as you want, duplicate one if you want stop your camera for a moment ...
Sorry Fred, you are right, but it does not solve the problem. If you have a two minute animation the middle is quite fast and you cannot just go and adjust second for second manually, hit render, adjust the next second, render ... And even if you do that your video should be a little jumpy. Speed will change suddenly and not smoothly.
You could also do one second in 25 fps, the next in 26 fps, the next in 27 fps etc. Then import all tga's into a program like QuickTime Pro or Final Cut Pro and export at a constant fps, for exmaple 25 fps.
But apps like Final Cut Pro would be a little over the top here, I first had to find someone who could do that for me.
When I did it with FCP the video lost a lot of quality due to frame duplication, the same if you play a movie backwards once you exportet it with certain codec. I guess we need a speed adjustment curve (like in FCP).
First message : 2006-06-16 19:10:33 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
First message : 2007-04-10 10:52:58 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
I had a problem managing the camera speed and didn't find the tutorials very helpful. I needed to speed up, slow down, speed up, slow down...several times. I got what I wanted by playing with the ratio between the keyframes on the timeline and the corresponding camera reference points on the path (in the 2d window). Each keyframe on the timeline has a corresponding camera reference on the path (2d window). With more time between the keyframes on the timeline and less distance between the camera reference points on the path, the camera moves slowly. If there is less time space between the keyframes on the timeline and more distance between the corresponding camera camera reference points on the path, the camera moves faster. You can keep adding more key frames and adjust the time and distance accordingly. Everytime a keyframe is added to the timeline (in record mode, a corresponding camera reference point appears on the path in the 2d window. Like the keyframes on the timeline, these points (red circles) can be moved along the path. You might have to adjust the duration of the animation to get the effect you want.