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how make glass material?
Kneissl

First message : 2009-09-20 17:11:48
Kneissl


0 posts
Date : 09/20/2009 17:11:48



hello,

how can i create the best way the glass material of the standart windows of houses? i heve just found in artlantis studio 2 in shaders: a surface invisible, in old version there was: decoration and glass material.....that was good

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Re: how make glass material?
Jeremy

First message : 2009-09-02 03:06:29
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Jeremy


647 posts
Date : 09/20/2009 18:54:35



The best and easiest shader to use for glass would most likely be the Fresnel Glazing shader. In your catalog look under Shaders > aShader > Fresnel Glazing. Use this one, it will give you good control over reflections and waviness of the glass. I would personally say set the Fresnel transition to around 2 and set the waviness to near zero. Set the reflection color to something close to white or light grey.

Should get you off on the right foot.

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Re: how make glass material?
feissli

First message : 2009-09-22 12:24:53
feissli


5 posts
Date : 09/22/2009 12:24:53



I have a problem with my windows.
They aren't realistically.
I need a postcard of a house with realistically windows.

In hope
Alex

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Re: how make glass material?
peter

First message : 2008-05-24 15:23:35
http://www.artlantismembers.com

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peter


posts
Date : 09/22/2009 12:44:41



hi alex whe can sent you postcard bhut not 1 situasion is the same so i think first jeremy have give you a good advice thake your time for a few minutes and learn
yopu can post the results here and whe can go and cive you more advice
greetings peter-:)

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Re: how make glass material?
feissli

First message : 2009-09-22 12:24:53
feissli


5 posts
Date : 09/22/2009 17:03:50


Original size



Here's my house.


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Re: how make glass material?
Jeremy

First message : 2009-09-02 03:06:29
Operating system : Windows Vista
RAM : 4Go
Computer model : Custom Ibuypower
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeremy


647 posts
Date : 09/22/2009 17:55:00



As far as architectural glazing is concerned this isn't too far off from what I would expect. I think that you might adjust either the reflection and set it a touch lower or adjust the fresnel transition set it a little higher, so it doesn't reflect quite so much.

Maybe the windows would benefit by setting the transparency color to a little off-white, maybe set it to a light brown-grey color or something just to give it a little color, a little tint. Just a thought.

Feissli, for the most part you will need to adjust the glass differently for every projects as things are always going to change between projects. We could make a postcard for glass but you will still need to adjust settings to get the right look for the building you are working on. Sometimes you just have to take the time to find the right setting to create the right mood.

Hope this helps!

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Re: how make glass material?
feissli

First message : 2009-09-22 12:24:53
feissli


5 posts
Date : 09/23/2009 14:58:59



Thank you very much, Jeremy.
You helped me a lot!
But I have a question.
What can I do around my picture to improve it?


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Re: how make glass material?
Jeremy

First message : 2009-09-02 03:06:29
Operating system : Windows Vista
RAM : 4Go
Computer model : Custom Ibuypower
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeremy


647 posts
Date : 09/23/2009 17:03:15



I would suggest you use more trees and vegetation around the building. Maybe a few further behind it, and one of the better tricks you can do is put a few behind the camera so they cast shadows onto the grass and the building if the sun is low enough on the horizon. Sometimes you just have to play with it a bit to get a good scene.

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