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Gabions
Mateo

First message : 2008-06-02 18:48:27
Mateo


49 posts
Date : 09/02/2009 00:13:39



Has someone some idea/tips/tricks about modelling/rendering a wall of gabion just like these one...:

http://fivenonblondes.files.wordpress.com/2008/11/dominus-arch.jpg


I want an "opac" surface from the exterior, but leting the light go through the stones... Is it possible? Maybe someone has kind of "gabion" object?

Thanks,
Teillu

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Re: Gabions
Jeremy

First message : 2009-09-02 03:06:29
Operating system : Windows Vista
RAM : 4Go
Computer model : Custom Ibuypower
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeremy


647 posts
Date : 09/02/2009 03:06:29



I believe you would be able to do this with a simple photoshop image with an alpha channel to mask out what you want light to pass through. I am not sure if a .tif or .png would work but I am pretty sure a .psd (photoshop file) would work just dandy.

I would guess that others might have other suggestions to achieve this effect.

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Re: Gabions
Mateo

First message : 2008-06-02 18:48:27
Mateo


49 posts
Date : 09/02/2009 19:56:21


Original size



Here it goes my first try over a simple room... What do you think about it?

Maybe someone of you has some model of rocks, so I can repeat it inside the wired wall...?

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Re: Gabions
Jeremy

First message : 2009-09-02 03:06:29
Operating system : Windows Vista
RAM : 4Go
Computer model : Custom Ibuypower
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeremy


647 posts
Date : 09/02/2009 20:22:25



Hmm, interesting. I have never thought of trying a wall structure like this. It is pretty easy to tell that this is just a flat plane unfortunately. I'm not sure what the best process would be for the alpha channel but the one you are using seems to have some pretty fuzzy edges going on.

Maybe it would be a better effect if you actually modeled the rocks in 3d then put a chain type of fencing on both sides. This would end up with a much nicer and more accurate shadow effect. I don't have any good rocks as Artlantis objects so I can't really help you with that.

Best alternative might be going to the Sketchup 3D Warehouse (just google it) and search for rocks then import the sketchup file (.skp) directly into artlantis, turn it into an object and add some good shaders to it. You would likely be able to create a great looking gabion wall using this technique.

Let me know how it turns out...

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Re: Gabions
Mateo

First message : 2008-06-02 18:48:27
Mateo


49 posts
Date : 09/02/2009 21:17:08



That's gonna be difficult... :)

I can't get further than making a better alpha channel into a stoned wall texture...

Modelling the rocks each one...? Well, yes, that should be a good solution, but the gabion wall I need is so large so I think all those rock 3d-faces will make my computer cry for a while... I'm just seeking for some "transparent" stone wall.

I'll keep the work. Thanks for your comments, jeremy!

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Re: Gabions
Jeremy

First message : 2009-09-02 03:06:29
Operating system : Windows Vista
RAM : 4Go
Computer model : Custom Ibuypower
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeremy


647 posts
Date : 09/02/2009 21:31:18

Attachment : Rocks 'n boulders.rar


I have went onto the 3d warehouse website and created a few nice rocks and boulders that you can use, scale to the shape and size that will work for you and throw a few quick textures or shaders on them. The size of some of them are small so it hopefully won't make your computer cry too hard, haha!

I hope you can make use of these! Good luck!



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Re: Gabions
Stylelist

First message : 2008-01-08 16:29:21
Operating system : Windows XP
RAM : 4Go
Computer model :
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Stylelist


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Date : 10/30/2009 21:52:37



Posted by Mateo
Has someone some idea/tips/tricks about modelling/rendering a wall of gabion just like these one...:

http://fivenonblondes.files.wordpress.com/2008/11/dominus-arch.jpg


I want an "opac" surface from the exterior, but leting the light go through the stones... Is it possible? Maybe someone has kind of "gabion" object?

Thanks,
Teillu
 


Hi Mateo,

I am trying to achive the same effect. Did you have any luck?
Where did you get the texture, can you share it with alpha channel?
I am having trouble finding a good texture....Anybody else? I would really apreciate it!

Cheers Stylelist

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