Log-in    
 Forums | Back Shaders & Textures
ForeGournd Proportions
legge

First message : 2009-09-03 08:32:49
legge


4 posts
Date : 09/03/2009 08:32:49



Every time i try to add a foreground it say " Foreground Proportions are differnet from those of the background" Any help would be great. This happens with any type of background i use.
Regrads, Legge

Reply


Re: ForeGournd Proportions
peter

First message : 2008-05-24 15:23:35
http://www.artlantismembers.com

Operating system : Windows Vista
RAM : sais pas
Computer model :
Processor : QuadCore
Graphic card
Type : sais pas
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card :
peter


posts
Date : 09/03/2009 15:58:14



the answer is in your question please do so make sure that
your picts are from the same size 30x30 backround and 30x30
forground
greetings peter-:)

Reply


Re: ForeGournd Proportions
legge

First message : 2009-09-03 08:32:49
legge


4 posts
Date : 09/04/2009 10:46:53



Helps. But im using a heliodon sky that has no proportions.
Thanks Mate

Reply


Re: ForeGournd Proportions
Sjaak

First message : 2006-12-07 16:44:03
Operating system : Windows Vista
RAM : 8Go
Computer model : selfmade
Processor : QuadCore
Graphic card
Type :
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
Sjaak


1086 posts
Date : 09/04/2009 11:06:02



You will also get this message when you want to use a background/foreground that doesn't fit the resolution you set in the render options dialog.

There's no real problem here. You can still use the image. It is a message to tell you that there's a difference in resolution.
You only need to know that it can show in the final render when you use a very low quality background or foreground image. Then you will wish you used a higher quality. That's it.

Sjaak

Reply


Re: ForeGournd Proportions
legge

First message : 2009-09-03 08:32:49
legge


4 posts
Date : 09/04/2009 11:33:19

Attachment : 7..jpg


Is there any way to set the foreground as texture so it repeates itself. Foristance in the picture i am trying to create a lawn leading upto the horizon line. can really see in this pic because the angle is to low. but u get the idea.
Thanks

Reply


Re: ForeGournd Proportions
Sjaak

First message : 2006-12-07 16:44:03
Operating system : Windows Vista
RAM : 8Go
Computer model : selfmade
Processor : QuadCore
Graphic card
Type :
Card name : Nvidia
Video memory : >256 Mo
Quiktime : 7.5
Network card : ethernet
Sjaak


1086 posts
Date : 09/04/2009 12:11:12



Legge:

First advice: update Artlantis to the current version. You post an image with a double dot in the filename. The 'double dot bug' has been solved in earlier updates. http://www.artlantis.com/index.php?page=download/update/index

Next: If you want a lawn to end up in the horizon then you just have to activate the infinate groundplane and use a lawn shader on it.

Sjaak

Reply




© 2012 - Artlantis is a 3D Rendering Software powered by ABVENT