Drawing on the concepts that made it the success it is today -- the user-friendly interface and the power of its features -- Artlantis meets all your needs when it comes to speed, ease-of-use, and high quality renderings and animations. The stand-alone rendering application chosen by more than 85 000 architects, designers, space planners, interior designers, urban planners, and landscape architects in more than 80 countries, Artlantis is available in two versions: Artlantis Render shines in the rendering of still images, while Artlantis Studio excels in the creation of animations and virtual panoramas with iVisit 3D.
Artlantis 5 can now be viewed in one window and in full screen on both Mac and PC platforms... You can always keep an eye on your project and your tools are at your fingertips!
Real-time radiosity preview
Artlantis’s productivity is based on a founding concept: real-time preview. Regardless of the change in the scene settings (materials, lighting, environment), the preview is updated instantly. You control your work, you confirm your changes, and you run the calculation in high definition for your final image without wasting time.
The freedom offered by Artlantis 5 comes from the multitude of viewpoints that you can create, save, and organize. Each viewpoint allows you to create a real study of your scene: date, a light source change, a camera lens change, adding a background -- edit and save the combinations of parameters in your list of viewpoints that are important to you. In order to optimize the display of your project while keeping an eye on your list views, they appear on the left-hand side of the screen in a fixed position with a refocusing of the preview on the left, or on the fly so that the preview is not moved!
Now grouped at the top of the screen, inspectors allow you to set all the parameters associated with shaders, objects, lights, heliodons and perspectives (perspectives, projected views, panoramas, VR objects and animations). The real backbone of Artlantis 5 is this clear and intuitive tool bar, allowing you to access -- with a minimum of clicks -- a maximum of Artlantis features and settings. You can make adjustments, improvements, and fine-tune your scene and see the results instantly -- without taking your eyes off the preview window.
Draw the curved path of a camera, set the height of an object, stitch different iVisit 3D panoramas together... Some tasks are difficult to perform in perspective. The Artlantis interface is not only ergonomic in 3D visualization, it also is in 2D and offers a "2D view" window to work in the best conditions.
You spend time creating and fine-tuning your materials on each project… Postcards are the ideal solution to save and retrieve any material settings at any time, even on another project. When saving a Postcard, in addition to saving an image, you save all the material parameters as well. Postcards are a simple, yet effective tool to create your own collection of custom shaders and consider various options on projects.
Artlantis 5 includes over 400 Media you can use right away to enhance your 3D scenes.
To find the right balance between clarity and completeness, the catalog is organized into categories using icons, and subcategories using names. This structure allows you to easily find any elements in the library, and also to add your own media in an organized fashion, either in existing categories, or in the "User category". The catalog window can also be displayed in full size on a second monitor, making it even easier to use.
Artlantis 5 makes using shaders fast and easy. Instantly dress a material with all the attributes of a given shader (tint, color, opacity, specular reflection, shininess, blur effect, normal mapping, pattern scale and orientation) with a simple ‘drag & drop’ from the catalog to the desired surface in the scene.
Now you can use your own images as materials. Import your own images with a simple ‘drag & drop’ from the catalog. Then, clone them horizontally and/or vertically to cover the surface you have selected.
3D objects also benefit from the ease of use associated with ’drag & drop’. Artlantis gives you the freedom to place your objects wherever you want, with guidance as necessary. In other words, using a simple shortcut, objects will automatically snap to the closest geometry. In the interest of saving time, the attachment point reacts according to the characteristics of the object: a lamp, for example, will always be vertical; a bracket lamp will be perpendicular to a wall -- you no longer need to worry about it! Objects can be saved in Artlantis and can even contain light sources that are reproduced when they are integrated into a scene.
Developed in partnership with AXYZ Design, 3D characters are static in Artlantis Render and animated in Artlantis Studio. Like any other 3D object in Artlantis, the 3D people are placed using a simple ‘drag & drop’. The size, clothing color, and behavior can all be changed according to your needs.
Drag & drop special images, known as Billboards, from the catalog into the 3D scene. Isolated and always facing the camera, a billboard allows you to enhance your scenes with true 2D images. These billboards can be traffic “warning signs”, “manhole covers”, or even characters’ clothing (the color of the clothing can be changed).
Developed in partnership with VB Visual and Bionatics, one of the industry's leading developers, Artlantis's 3D plants and vegetation can be used as simple objects, with a simple ‘drag & drop’ into the desired place. In addition, these 3D plants and vegetation have an excellent feature of pre-defined behavior, such as foliage tint and density, for example, to match the season defined by the Artlantis heliodons.
Our team of developers have created objects and shaders to fit your every need. Artlantis 5 offers an In-App Store, offering more than 5,000 shaders, objects, and billboards for sale. To access and enrich your scenes, just create an account, purchase credits and download new media. They are automatically downloaded into the catalog under the right categories and sub-categories. All you have to do is use them! Browse the store to see the media that are available free of charge as well !
Plugins & Connectivity
Artlantis combines the most advanced and efficient functions for realistic simulation of hardware and lighting needed for any 3D project. Artlantis interfaces directly with ArchiCAD™, Revit™, SketchUp™, Vectorworks™, and Arc+™. DWF, OBJ and FBX import formats and DXF, DWG and 3DS plug-ins, allow Artlantis to seamlessly interact with all the leading CAD software as well.
Export Plug-ins to Artlantis
To avoid using a standard exchange file format between your modeler and Artlantis, and losing information, Abvent has developed specific plugins for ArchiCAD, Rhinoceros 5, VectorWorks , Autodesk Revit, SketchUp and Arc + that are freely available on Artlantis.com. This direct link between your modeler and Artlantis offers a double advantage -- send more detailed information while allowing you to synchronize the updated files.
Use Reference File
Because a project is always subject to modification, the "Use reference file" function enables the user to make updates to a project in the modeler without losing any of the data already entered into Artlantis, regardless of the exchange format used.
Main Exchange File Formats
Artlantis imports the most commonly used 3D formats: DXF, DWG, DWF, OBJ, FBX or 3DS. It is worth noting that, for 3DS format files, Artlantis recovers certain data such as map textures and lights.
Lighting highlights the objects, just like in the real world. From the low-key lighting of dawn to the glare of midday, from the solitude of a crypt to the backlighting of a bay, Artlantis has all of the light sources (spotlight, bulb, sun, sky) and aerial effects (atmospheres, radiosity, turbulence, diffraction, halo) needed to compute the most realistic lighting models.
To reproduce natural lighting, forget the multiplication of artificial lights and their complex harmonization -- using a heliodon saves you time and gives you a realistic result. This feature, simulating sunlight and the luminosity of the sky, automatically calculates the dispersion of radiation and their colorful rebounds, based on a date, an hour, and a latitude. An amazing natural lighting immediately illuminates your scene. To add another touch of realism, Artlantis offers a "physical sky" with the sun, moon, stars, and a variety of clouds. With this new version, you can even see the rays of light in post-processing.
Artlantis is also very realistic when it comes to the distribution and dispersion of artificial lights. Including nine types of light projection (close to IES), Artlantis offers a wide variety of lighting scenes. In the 2D view or directly in your 3D preview, you simply set, manipulate, and duplicate your lights through new handling points. Artlantis 5 lets you add rays of lights to all artificial light sources.
Neon Shaders allow you to simulate a range of physical phenomena resulting from the emission of light from surfaces, like bounce, reflections, diffusion through a surface, etc.
The HDR image provides a spherical background as well as an overall illumination with shadows and full, 360° reflections. The 3D lit environment generated around your scenes ensures a robust background for all camera views combined with the entire range of real light intensity. This also makes HDR images valuable for scenes that contain reflective surfaces. With the special lighting channel included in HDR images, the illumination and shadow casting will result in amazingly realistic renderings.
Once your 3D scene is created, dressed and lit, Artlantis empowers you to present it at its best. Like a photographer, you can vary shooting angles, focal lengths, perspectives, backgrounds and foregrounds to reveal all the facets of your project.
Storing multiple perspective configurations enables the user to completely analyze lighting, seasonal variations or environment configurations. Long-distance or close-up interior or exterior visualizations will be emphasized by choosing suitable lighting, masks, camera position, focal points, or by adding images, hues, colorations, atmospheric effects, etc.
These plane projections and clips can be adjusted in the six directions of the bounding box and provide an extremely powerful tool for presenting a project. These projections are as easy to use as the standard perspectives, allowing scenes to be calculated realistically in successive layers or even overlapping cutaway views.
Insertion into the site
When it comes to navigating the red tape of construction permits, there is no need to resort to image retouching software for montages that are so often complex and tedious, and too often unsatisfactory. Artlantis lets you integrate your 3D scene into a genuine photograph with just a few clicks of the mouse.
Animation (Artlantis Studio only)
The combination of object animation and camera movement allows a thorough exploration of the entire scene rendered with Artlantis Studio.
Objects, lights, heliodons, shaders, atmospheric effects, post-processing, cutting planes, clouds, etc. -- almost all the components of a scene can become subject to exploration and animation. The “Edit Path” mode allows you to create a path in the 2D view in order to move either a camera, an object or a light.
The "Timeline" window in Artlantis Studio is a simple but valuable tool for editing and precisely controlling the animation process. Organized with events and movements, this timeline is composed of as many tracks as there are animated parameters. To ensure smooth movement and perfect synchronization of events, the tracks have magnetic hooks. You will be amazed at how easy it is to graphically synchronize and adjust motion, add lighting illusions, realistic lighting, or simulate seasons on your animation timeline.
iVisit 3D (Artlantis Studio only)
iVisit 3D is an innovative and easy way to present panoramas or VR objects of your projects online or on a mobile device. iVisit 3D uses only still images and not a real 3D model or animation, making the calculations and navigation very fast. Developed especially for architects and designers, iVisit 3D allows users to view and share a project by navigating between viewpoints on the floor plan, in a palette of thumbnail preview images, or directly within the 3D views.
iVisit 3D Panorama
Creating an iVisit 3D panorama presentation is easy using Artlantis Studio 5. Just create as many panoramic views of your project as you want to show, and simply link them to each other with a ‘drag & drop’. You’re ready to create your panorama! Artlantis Studio creates a folder with all the necessary files for an online presentation (Flash™ player, images, HTML files, etc.). By saving projected plan views into a special folder, you can also navigate in the project using the floor plan.
iVisit 3D VR Object
iVisit 3D VR Object allows you to manipulate and move a scene in 360°. Performed automatically, simply select the number of images to calculate horizontally and vertically to ensure a smooth animation.
iVisit 3D on the web or on the go !
The iVisit 3D Flash Player from Artlantis Studio -- free and royalty free -- is automatically created in the HTML folder when Artlantis Studio calculates a panorama or VR Object. Simply upload the panorama folder to the FTP server storing the website and link it to the other pages. You can also, even more easily, host your projects on iVisit3D.com within your own member area.
The“iVisit 3D Builder application is delivered with Artlantis Studio to convert your iVisit 3D files for iVisit 3D on iPad, iPhone, and Android smartphones and tablets. Simply transfer them to your mobile platform and start your virtual tour!
Just transfer the .pno file from your computer to your mobile device (via iTunes, Dropbox or Box.net) and start your virtual tour. iVisit 3D is FREE and downloadable from the AppStore and Google Play.
Artlantis Render and Artlantis Studio were designed as the ultimate architectural visualization tool. Enhance your presentations even further with these optional tools :
Optional Maxwell Render Engine
Artlantis is the fastest 3D rendering application available today for architects and designers, while the Maxwell Render Engine is considered to be the most physically accurate. Abvent and Next Limit Technologies have teamed up to offer the Maxwell Render Engine as an optional rendering engine introduced with the launch of Artlantis 4.1. Complete with specific shaders and postcards, the Maxwell Render Engine is easy to use. Simply set up your scene in Artlantis as usual, and click on the Maxwell Render Engine button to launch the calculation. With this option, you get the best of both worlds: speed and physical accuracy.
Optional Artlantis Farm Render
Artlantis Render Farm offers the Artlantis user community more than 300 CPU's to produce photo-realistic still images or complex, high-definition animations with the high quality settings that clients demand, at a fraction of the average rendering times.
Artlantis Render Farm currently supports Artlantis Render and Artlantis Studio versions 3, 4 and 5. In the future, the current version and the immediately previous version will be supported. Users have the option to ask for either an Artlantis engine calculation or a Maxwell Render engine calculation.