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diffuse-bump map coordinates
Akbiyik

First message : 2008-05-03 17:47:06
Operating system : Windows XP
RAM : 4Go
Computer model :
Processor : Intel
Graphic card
Type :
Card name : ATI
Video memory : >256 Mo
Quiktime :
Network card : ethernet
Akbiyik


119 posts
Book
Date : 05/03/2008 17:47:06


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Sometimes when i try to apply a bump map to a diffuse map in artlantis 2.0, the coordinates of the maps aren't matching each other. Before this new version, I didn't have a problem like this.. How can i solve this problem???

Best regards,

Erdem Akbıyık

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Re: diffuse-bump map coordinates
Akbiyik

First message : 2008-05-03 17:47:06
Operating system : Windows XP
RAM : 4Go
Computer model :
Processor : Intel
Graphic card
Type :
Card name : ATI
Video memory : >256 Mo
Quiktime :
Network card : ethernet
Akbiyik


119 posts
Book
Date : 05/05/2008 19:09:08



Any ideas??

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Re: diffuse-bump map coordinates
R

First message : 2007-08-14 04:27:43
R


posts
Date : 05/09/2008 07:37:32



Hi Akbıyık
I think the Idea is that you apply both the diffuse and bump map at the same time without closing down the texture mapping window. This gives them the same origin. Make sure the size, rotation, mapping are the same for each one and this should work. If you close the window and want to add the bump later, apply the bump by dragging it into the materials window whitht the names of your materials in, and not the preview window, and this should give it the same origin, but this will only work if you have not selected the material in the preview window in between applying the diffuse and bump maps.

Hope this helps
Regards
Rutherfoord

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Re: diffuse-bump map coordinates
Akbiyik

First message : 2008-05-03 17:47:06
Operating system : Windows XP
RAM : 4Go
Computer model :
Processor : Intel
Graphic card
Type :
Card name : ATI
Video memory : >256 Mo
Quiktime :
Network card : ethernet
Akbiyik


119 posts
Book
Date : 05/09/2008 15:23:53



Thank you for the answer. I will try it:)

Regards

Erdem Akbıyık

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