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Brick Arches in Artlantis
James

First message : 2007-09-25 07:36:18
James


0 posts
Date : 09/25/2007 07:36:18



Hello,
We are new to artlantis, and have been filling our model textures in Sketchup prior to export. My question is, is there anyway to skew a texture in artlantis the same way you can in Sketchup? We do this in sketchup to "fake" the curve of brick arches and other brick details. Try as we might, we can't seem to do it in artlantis, any help would be great!
Thanks
Jim

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Re: Brick Arches in Artlantis
Richard

First message : 2006-03-13 21:44:21
http://www.btrdv.nl

Richard


56 posts
Book
Date : 01/08/2010 00:34:59



You have to project the darn arch as a bitmap. You might use your moddeler or else the parallel view in ATL (of course aim your view orthogonally to your surface). After this you can create the surface side in a bitmap program. The inside can be a cylindrical applied pattern.

Otherwise you might try UV-mapping.

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