First message : 2008-09-02 14:52:01 Operating system : OS 10.5 RAM : 8Go Computer model : 2.8 ghz I7 imac Processor : QuadCore Graphic card Type : Integre Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
I always thought the billboard plane faced the camera rather than the edge when i check the box i just get the edge and see nothing ? Is this a bug or am i missing something i want the billboard to be perpendicular to the camera not parallel !! I am needing a solution as i am starting to animate soon. PS they are bonafide artlantis billboards.
I put this in the general forum as i know it will get more views and hopefully a solution.
First message : 2008-09-02 14:52:01 Operating system : OS 10.5 RAM : 8Go Computer model : 2.8 ghz I7 imac Processor : QuadCore Graphic card Type : Integre Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Okay i finally figured this one out, billboards do not behave correctly if they are nested within other objects. I believe this is a bug Artlantis ! My tree does not face the camera because it is in a planter which is an object. Another object related bug is when i use basic geometry objects from the catalogue and resize them the texture is stretched.
First message : 2006-08-02 12:21:48 Operating system : OS 10.5 RAM : Computer model : Processor : Intel Graphic card Type : sais pas Card name : ATI Video memory : 128 Mo Quiktime : 7.5 Network card : ethernet
It happens that you check an option and the object suddenly is rotated (when you check the follow the path option for objects in animation) You have to rotate back the object, and it will work well afterward.
Regarding the objects, once stretched, they will stretch the textures unfortunately. That can be very inconvenient sometimes.