I have a little problem with some textured glass which I have made (from the fresnal shader). I have applied a bump map image to get a bump effect on the glass. It distorts any objects viewed thourgh the glass (which is what I want) but does not affect the background showing through. See attached image.
Is there some setting I am missing?
Re: Background image not affected by textured glass
Ildikó
First message : 2009-09-21 16:42:57 Operating system : OS 10.5 RAM : Computer model : Processor : Intel Graphic card Type : sais pas Card name : ATI Video memory : 128 Mo Quiktime : 7.5 Network card : ethernet