First message : 2009-06-19 15:39:43 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
Operating system : OS 10.5 RAM : 8Go Computer model : Mac Pro Processor : QuadCore Graphic card Type : PCI Card name : ATI Video memory : 128 Mo Quiktime : 7.5 Network card : ethernet
First message : 2009-06-19 15:39:43 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
I agree with you the textures and antialiasing is much better in vray. The image generated Artlantis 00:04:03 minutes (800x450). Vray image is of a pdf file Archinteriors (Evermotion vol. 08) no render time.
First message : 2010-04-11 18:23:11 Operating system : RAM : Computer model : Processor : AMD Graphic card Type : PCI-E Card name : ATI Video memory : Quiktime : 7.5 Network card : ethernet
First message : 2011-03-25 22:10:09 Operating system : Windows Vista RAM : 6Go Computer model : vaio laptop Processor : QuadCore Graphic card Type : sais pas Card name : Nvidia Video memory : >256 Mo Quiktime : sais pas Network card : ethernet
Artlantis produces too much dark shadows and you can do nothing about it. the auto-light management in artlantis makes all its renders look the same and completely artificial.
First message : 2007-05-01 01:56:35 Operating system : RAM : 8Go Computer model : Processor : QuadCore Graphic card Type : sais pas Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card : wifi
Artlantis produces too much dark shadows and you can do nothing about it. the auto-light management in artlantis makes all its renders look the same and completely artificial.
Hi! IMO you can use the time you save rendering for some postprod in PS. Although it would be great to control/disable the auto-light management feature.