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artlantis vs vray
Jordi

First message : 2009-06-19 15:39:43
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Jordi


159 posts
Date : 06/02/2010 23:29:28


Original size



non postproduction.

regards

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Re: artlantis vs vray
Mike

First message : 2006-09-24 07:38:20
http://web.mac.com/mlennie1

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Mike


1197 posts
Book
Date : 06/03/2010 01:13:19



At a first glance they look very similar but the Vray antialiasing and textures are much better.

What about render times?

Mike

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Re: artlantis vs vray
Jordi

First message : 2009-06-19 15:39:43
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Jordi


159 posts
Date : 06/03/2010 02:23:10



Hi Lennie

I agree with you the textures and antialiasing is much better in vray. The image generated Artlantis 00:04:03 minutes (800x450). Vray image is of a pdf file Archinteriors (Evermotion vol. 08) no render time.

Regards

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Re: artlantis vs vray
maugggly

First message : 2010-04-11 18:23:11
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maugggly


124 posts
Book
Date : 06/03/2010 11:49:14



I hope in other version of artlantis will be antialiasing much better...
working time in V-ray vs artlantis is for artlantis and work more easily ...

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Re: artlantis vs vray
Aymen

First message : 2011-03-25 22:10:09
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Aymen


1 posts
Date : 03/25/2011 22:10:09



Congratulation man, your render is indeed better than that vray made by Evermotion (I call them the gods of vray).

As for anti aliasing, I wonder if you use the high option in Atl3, it produces very accurate results.

but your atl render in general is more clear than that of evermotion vray

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Re: artlantis vs vray
grafix

First message : 2011-03-29 14:35:43
grafix


13 posts
Date : 03/29/2011 14:35:43



Artlantis produces too much dark shadows and you can do nothing about it. the auto-light management in artlantis makes all its renders look the same and completely artificial.

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Re: artlantis vs vray
escorzo

First message : 2007-05-01 01:56:35
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escorzo


13 posts
Date : 03/30/2011 03:24:34



Posted by grafix
Artlantis produces too much dark shadows and you can do nothing about it. the auto-light management in artlantis makes all its renders look the same and completely artificial.
 


Hi! IMO you can use the time you save rendering for some postprod in PS. Although it would be great to control/disable the auto-light management feature.

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