Hello, I often import my SketchUp models into Artlantis, but everytime I import a model, Artlantis creates a jpg file for each material in "My Documents" folder. How can I change the destination folder for the materials? It gets really annoying when materials are mixed between other personal photographs that I have in "My Documents" folder.
First message : 2009-09-02 03:06:29 Operating system : Windows Vista RAM : 4Go Computer model : Custom Ibuypower Processor : QuadCore Graphic card Type : PCI-E Card name : Nvidia Video memory : Quiktime : 7.5 Network card : ethernet
Richard, this is bad advice in my opinion. I am able to create almost any geometry I can think of in Sketchup with some simple rubyscripts, it can create realistic free-form geometry that is very lifelike. You just have to understand the software and run the right ruby's, it's as simple as that. The software can work wonders in the right hands, and very quickly to boot.
Look up Subdivide and Smooth, Bool Tools, Profile Builder, Round Corners or the Soften rubyscripts if you need to make more organic geometry. Don't hate the software learn to use it properly.
First message : 2009-09-02 03:06:29 Operating system : Windows Vista RAM : 4Go Computer model : Custom Ibuypower Processor : QuadCore Graphic card Type : PCI-E Card name : Nvidia Video memory : Quiktime : 7.5 Network card : ethernet
Tus, I think the images are imported wherever you have the model you import. If you place them in a folder, say on your desktop, the images should be in that folder. Don't quote me on that because I haven't used images in sketchup in a while, this isn't the right way to handle images in my opinion.
The best way to do this is to NOT place any textures on your model in SketchUp. Simply put colors with unique names on all materials that you want to have a unique shader in Artlantis. Then import the model into Artlantis, place your shaders or textures inside there. This will avoid all the image problems you are seeing.
You can place colors quickly overwriting the textures in SketchUp and then purge all unused textures/images from the file. Next time you import it into Artlantis you will not have this problem you are having or at least you shouldn't.
First message : 2009-09-02 03:06:29 Operating system : Windows Vista RAM : 4Go Computer model : Custom Ibuypower Processor : QuadCore Graphic card Type : PCI-E Card name : Nvidia Video memory : Quiktime : 7.5 Network card : ethernet
If the problem is UV related then you might need to do some research on the SketchUcation forums. There is another rubyscript the allows you to do some UV mapping inside Sketchup. You would be able to UV map the object(s) that you need textured in Sketchup then export it/them as an .obj then import it into Artlantis and retain the correct UV's. You might also be able to export it directly into an .atl and retain the UV's but I am unsure of this as I haven't tried this.
For the life of me I cannot log onto the SketchUcation forum, it just times out. I used to be able to get on the site and I cannot recall the name of that rubyscript off the top of my head.