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PicardFirst message : 2005-06-06 16:59:00 http://www.abvent.fr
Picard (Admin)


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The Alpha 64 bit Version concerns Artlantis 3 users working on a system allowing to run the 64 bit programs.
This version concerns users with huge data base which saturated the RAM with Artlantis 32 bit.
– Slow navigation when navigating in Preview.
– Memory saturation when calculating a rendering.
NB: An Artlantis 3 version in 32 bit must have been installed and serialized on the concerned machine.
Alain Picard
Abvent
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Chedda
First message : 2008-09-02 14:52:01 Operating system : OS 10.5 RAM : 8Go Computer model : 2.8 ghz I7 imac Processor : QuadCore Graphic card Type : Integre Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Chedda


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Where can i find this Alpha ?
Simon
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Chedda
First message : 2008-09-02 14:52:01 Operating system : OS 10.5 RAM : 8Go Computer model : 2.8 ghz I7 imac Processor : QuadCore Graphic card Type : Integre Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Chedda


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Thanks Karl i looked under updates. I thought it was an update as Mr Picard suggested installing over a previous version ? Have you tried it yet Karl ? Is it reasonably stable ? I am hoping to see the benchmark thread updated !
Simon
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SolarisFirst message : 2005-07-14 23:48:33 http://www.modarch.co.nzOperating system : Windows Vista RAM : 8Go Computer model : Custom Processor : Intel Graphic cardType : PCI-E Card name : Nvidia Video memory : >256 Mo Quiktime : 7.1 Network card : ethernet
Solaris

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It definately handles big files much better and is more responsive, however it crashes very easily when navigating or moving objects when memory usage is high (2.5Gb or so in my testing so far). This is Alpha software, so keep that in mind before deciding to use it, it will crash, but you do have the oppertunity to have some input into helping it become fully functional software.
I haven't had a chance to compare rendering quality or speed yet.
Cheers, Solaris.
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Chedda
First message : 2008-09-02 14:52:01 Operating system : OS 10.5 RAM : 8Go Computer model : 2.8 ghz I7 imac Processor : QuadCore Graphic card Type : Integre Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Chedda


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I don't seem to able to open sketchup files directly at the moment. The sketchup exporter messes with geometry (coving usually) . For now i can open and save .skp file to .atl with the 32 bit version then no problems !
I will next try and saturate the scene with objects and report back.
Simon
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Chedda
First message : 2008-09-02 14:52:01 Operating system : OS 10.5 RAM : 8Go Computer model : 2.8 ghz I7 imac Processor : QuadCore Graphic card Type : Integre Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Chedda


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The screen sleeping issue has been fixed ! Great !
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Karl
First message : 2005-05-28 19:16:18 Operating system : OS 10.5 RAM : 10Go Computer model : Mac Pro Processor : OctoCore Graphic card Type : PCI-E Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Karl

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Be sure to read the Read Me file - it talks about file compatability, etc, such as needing to import certain files in the 32 bit version and then save them as ATL so that they can be opened in the 64 bit version, which lacks the importers in its alpha state.
The 64 bit alpha is installed in a separate folder - it does NOT overwrite the 32 bit version, which must be activated for the 64 bit alpha to work.
Oddly, the download includes the Medias folder, which is quite large - but which is completely unnecessary as it is a duplicate of the Medias folder for the 32 bit version, which will show up in your media browser anyway. So, feel free to delete the 64 bit Medias folder to save some disk space (and Time Machine / etc backup space too).
Cheers,
Karl
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Jaco
First message : 2006-12-08 14:02:12
Jaco


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Can enyone tell me if this version will be of any benifit to windows XP users or is it just for window 7 (64bit)?
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AlexNapoliFirst message : 2009-04-26 16:57:05 http://www.archicadobjects.comOperating system : OS 10.5 RAM : 4Go Computer model : Mac book Pro Processor : DualCore Graphic cardType : PCI-E Card name : Chipset Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
AlexNapoli

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Done a quick test on a very simple scene:
2:57 min the 3.0.4 64bit
2:03 min on 32-bit 3.0.3 FC2
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AlexNapoliFirst message : 2009-04-26 16:57:05 http://www.archicadobjects.comOperating system : OS 10.5 RAM : 4Go Computer model : Mac book Pro Processor : DualCore Graphic cardType : PCI-E Card name : Chipset Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
AlexNapoli

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another test:
Model 153 MB, with about 600 objects, including trees (about 450) and plants, people, cars.
Rrendering parameterized radiosity at most outdoor lighting, except for the attenuation (fired up).
Rendering back to 2000 x 1000 pixels, TIFF.
57min, and no problem.
I enclose a small picture to understand the scope.
Well .... for now it works even with complex scenes!
Good to Abvent, to make a Alpha (and hopefully Beta), open to all Artlantis users
THK
Alessandro Baldelli Calitrano
www.archicadobjects.com Staff
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Ildikó
First message : 2006-08-02 12:21:48 Operating system : OS 10.5 RAM : Computer model : Processor : Intel Graphic card Type : sais pas Card name : ATI Video memory : 128 Mo Quiktime : 7.5 Network card : ethernet
Ildikó (Moderator)


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Don't forget that it's just an alpha, so back up your files!
You can (finally!) render really big scenes, so maybe you can prepare most of the things in version 3, and do the rendering in the alpha 64-bit?... It's a suggestion, since it doesn't contain the import plug-ins.
You can send any bug report to the Support Center. Thanks for all of you for testing it.
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Grujic
First message : 2010-01-30 13:14:48 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
Grujic

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At least the installer should install a different program group or shortcut ... it's too easy to mistake one for the other right now!
When making a windows version, follow the windows rules, not the mac habits :)
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LarsFirst message : 2008-10-14 13:49:47 http://www.werkraum3D.comOperating system : Windows Vista RAM : 8Go Computer model : PC Processor : QuadCore Graphic cardType : PCI-E Card name : Nvidia Video memory : Quiktime : 7.5 Network card : ethernet
Lars


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Reference files are not working properly. I took an existing sketchupfile, exported to atl, and opened with ATL64. Using reference files created earlier with ATL32 only some textures were displayed, though all of them were shown in the material list, but not in the preview and rendering.
Regards,
Lars
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Cilliers
First message : 2010-05-21 06:23:24 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
Cilliers

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I installed the 64bit version too, but only planned on using it for final renders as was suggested.
However, Artlantis 3 (32bit) doesn't allow me to update my .alt files from my 3d model in Vectorworks anymore, I have made very sure that I don't open my files with the 64bit version, but still every time I update it I get the message "it is impossible to update this file: it has been created with a more recent version of Artlantis"
I have even uninstalled the 64bit version, but this message still appears.
Has anyone had the same problem?
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Cilliers
First message : 2010-05-21 06:23:24 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
Cilliers

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I'm an idoit!
I was saving it as an Artlantis 2 file. :(
Sorry!!!!
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Thiago LuzFirst message : 2009-05-20 17:36:50 http://www.thiagoluz.netOperating system : RAM : Computer model : Processor : Graphic cardType : Card name : Video memory : Quiktime : Network card : ethernet
Thiago Luz


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Avoid these small upgrades (3.0 [very slow render) ... 3:01 ... 3:02 ... 3:03 .... .... 3.03abcdefgh 3.Something for 64-bit ....
Stop it!
Organize themselves, restudem cases pointed to flaws, the most crucial charge pending requests by users as 64 bit, network rendering and fur ...
Focus only on it, test speed, bugs and only loosen the new version with all working at least 98%!
Text for online translator!
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Karl
First message : 2005-05-28 19:16:18 Operating system : OS 10.5 RAM : 10Go Computer model : Mac Pro Processor : OctoCore Graphic card Type : PCI-E Card name : ATI Video memory : >256 Mo Quiktime : 7.5 Network card : ethernet
Karl

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Luz,
You misunderstand. This is NOT an upgrade. It is an Alpha version ... which precedes a Beta version ... which precedes the release version.
Abvent is basically opening the 64 bit alpha to all licensed users exactly for the purpose that you are complaining: to find the flaws so that it will be satisfactory when released. Many bugs are related to the type and size of the model ... and with the 64 bit version being able to handle very large models, letting as many users test it to find the bugs is a good thing for all of us.
If you do not want to use an unstable version, do not download the alpha or, when it is ready, the beta. Simple as that.
Cheers,
Karl
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KAI
First message : 2010-05-26 18:00:45 Operating system : Windows XP RAM : 8Go Computer model : Processor : QuadCore Graphic card Type : Card name : Nvidia Video memory : Quiktime : Network card :
KAI

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Hello!
New version works great with huge models I couldnt render at all before. But exception is now with shaders, jpgs. When i use old model made with 32-bit version no jps added on surfaces appear with 64-bit version!
Kai
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PatrickFirst message : 2009-10-23 14:07:12 http://www.archividere.comOperating system : Windows XP RAM : 8Go Computer model : BullMan mobile Workstation Processor : Autre Graphic cardType : PCI-E Card name : Nvidia Video memory : >256 Mo Quiktime : 7.5 Network card : wifi
Bernhard


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Hi to all,
I don't know if there will be an update soon but at the moment I'm working with this alpha version of ATL3.
There are some little bugs I figured out by now.
1. Some of the aof-objects loose their textures when they are added to a scene. I had this problem with some very good books. Acter opening this scene in ATL 3 32 bit everything was fine. I opened same scene in ATL 3 64 bit and the textures were gone. It also was impossible to add this textures again. There was no chance to make them visible.
2. If I render with batchrender to tga-format there will be two files from the same view at the end. One temporary tga-file and the tga-file. If you open them they will look similar but the size of this files is different. The temporary file is much bigger.
One thing positive: by now I had no abortion with batch-rendering in the 64 bit version of ATL3.
Cheers
Patrick
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Quijano
First message : 2010-07-15 16:17:39 Operating system : RAM : Computer model : Processor : Graphic card Type : Card name : Video memory : Quiktime : Network card :
Quijano

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Is the 64bit alpha available for the Render or is it just for the Studio?
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