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alternative for displacement maps making realistic corners
Jeroen

First message : 2008-08-01 12:26:01
http://www.rappet.nl

Operating system : Windows Vista
RAM : 12Go
Computer model : PC
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeroen


172 posts
Book
Date : 08/01/2008 16:04:37


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Hi,

I got a problem trying to make the corners look real. According to the manufacturer (of the textures) I can use the bumpmap as an displacement map.

But on this forum I read
"Artlantis 2.0 does not support displacement maps, but it is on our 'wish list' to be added."

Is it possible to make these corners realistic without photoshopping a lot? Can someone help me with this?

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Re: alternative for displacement maps making realistic corners
Jeroen

First message : 2008-08-01 12:26:01
http://www.rappet.nl

Operating system : Windows Vista
RAM : 12Go
Computer model : PC
Processor : QuadCore
Graphic card
Type : PCI-E
Card name : Nvidia
Video memory :
Quiktime : 7.5
Network card : ethernet
Jeroen


172 posts
Book
Date : 08/08/2008 00:57:29



I was thinking of making the 3d-model curved by itself...
Is there no other solution for making the corners look like curved stones instead of a straight line?

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