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q

First message : 2009-12-14 16:30:50
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q


5 posts
Date : 01/08/2010 10:58:42



i show what i do. and someone can tell me what i must do

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Re: about render 2
q

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5 posts
Date : 01/08/2010 10:59:50



now my render looks like this.

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Re: about render 2
Ondy

First message : 2010-01-08 12:14:33
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10 posts
Date : 01/08/2010 12:14:33



Do you know something about architecture and modern trends? Render is very poor, but the building at thy picture is worse. Problem isn't in render, but on the house. Don't mud our planet with this enormousness, please.

Ondrej Blaha
architect - czech republic


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Re: about render 2
peter

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Date : 01/08/2010 12:36:16



Posted by Blaha
Do you know something about architecture and modern trends? Render is very poor, but the building at thy picture is worse. Problem isn't in render, but on the house. Don't mud our planet with this enormousness, please.

Ondrej Blaha
architect - czech republic
 

this are the nice moments on the forum-:)
the architect is talking about aesthetic bhut hi is captured on rules budget ect only the best can say this!
and let me see somthing from you-:)
i don,t like this attitute evrybody is starting at zero
bhut that was not the question please sent you file and whe will help you out step by step i am shure people will help you here
greetings peter

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Re: about render 2
Ondy

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10 posts
Date : 01/08/2010 13:41:00



I heve said problem isn't in render, problem is in the house. I know, that people in America are used to build this style of buildings, but for us in Europe, this is kitsch.

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Re: about render 2
Patrick

First message : 2009-11-11 16:28:45
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Book
Date : 01/08/2010 15:00:08



Hi Ondrej,
I'm architect, too. I'm living in Europe (Germany), too.
But I agree with Peter.
I don't think that you have the right to criticize someone, especially a newbie the way you did. That's arrogant.
I think Stass is making first steps in rendering and maybe in architecture, too.
So why don't you just help? Or if you won't help just keep quiet?
I think even with this kind of unpopular architecture it will be possible to make an interesting rendering. Just think of old looking textures and the right background and there will be a lot of possibilities to make an interesting scene.

@ Stass.
If the modell you use is the only one you have and you are not fixed to it you maybe will just look here:
http://www.ronenbekerman.com/forums/showthread.php?t=48
This is a challenge but the modell they offer for free is realy good and modern architecture.
Because of the fact that this is a challenge you will also find a lot of examples for well done renderings with this modell.
Greetings
Patrick

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Re: about render 2
Ondy

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10 posts
Date : 01/08/2010 15:12:20



But I have to say, that architecture is way of thinking, not only making nice renders. If anybody is newbie, He need to get stong impression, that his work don't go right way.
I've found some another pictures from Stass and houses wasn't so bad from outer view. Maybe this was one black attempt :)

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Re: about render 2
Patrick

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Book
Date : 01/08/2010 15:48:49



You are right. Architecture is a way of thinking and the renders are only one way to express what we, the architects are thinking.
But I think that you agree with me that thoughts are free.
I know that we have some responsibility for the built environment but if I walk through the village I live I have to realize that maybe not many persons had the same thoughts I (the architect) have. What should I do now? Burn down the town?
Do you always have the choice to built what you want?
I think it is correct that someone newbie in architecture maybe needs some guidance but this will also work in some more polite way.
Greetings
Patrick

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Re: about render 2
Ondy

First message : 2010-01-08 12:14:33
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Ondy


10 posts
Date : 01/08/2010 16:09:41



I agree with you, my way of guiding wasn't friendly. I wan' to burn down the town, but I want to prevent creating crazy town satelites with this neo-antic houses. I only want to do enlightenment. I wan't to forbid anybody his dream of living, but education and comparing with right examples is the best way to make better buildings and better living place for all of us.
Have a nice time and I wish you many educated clients.
Ondrej

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Re: about render 2
Patrick

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Book
Date : 01/08/2010 17:06:10



Wish you the same. Even if they are difficult to find. One year ago I had a client who was really extraordinary. No discussions about the payment and well educated (only a little lack in his feeling for colors). But I'm sorry. Until now I didn't find a way to clone him :-)
He really was an exeption.
Have a nice weekend, too.
Greetings
Patrick

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Re: about render 2
q

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5 posts
Date : 01/09/2010 09:39:48



what you say now?

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Re: about render 2
Jeremy

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647 posts
Date : 01/09/2010 23:37:03



It has a bit more life now Stass but the shaders are still very basic. I would suggest researching about using the "Add Texture..." function and throw some bump maps and textures on top of your shaders to give them some realistic touches. The grass, the building's stucco and the roof desperately need some bump and normal map effects. Give the columns, walls and roof some dirt effect, being that the house won't be spotless and clean in the real world.

Also try putting a few trees and foliage in the foreground and get them to cast some shadows over all that grass in the park, it will break up the plain-ness of everything. Turn on the clounds of the Heliodon also to give some more interest to the scene.

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Re: about render 2
q

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5 posts
Date : 01/10/2010 09:23:22



jeremy maybe i can sent you my 3d hause model to your mail?

and you show me how it is?

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Re: about render 2
q

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5 posts
Date : 01/10/2010 09:26:32



when i put the clauds the hause look some unsaid? maybe i must do something with sun or helidon

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Re: about render 2
Gyorgy

First message : 2006-02-18 16:36:48
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Gyorgy


183 posts
Book
Date : 01/10/2010 10:14:35




Hi Stass,

My suggestion is that explore the shaders first which come with the artlantis. like, coating, lawn, etc. even with them you can get a better results, but as Peter suggested earlier just post your artlantis file here in the forum so we can look at it and play with the settings and than share with you.

Regards

George

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Re: about render 3
q

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5 posts
Date : 01/10/2010 13:08:35





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Re: about render 3
q

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Date : 01/10/2010 13:15:03





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Re: about render 2
Marns

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Marns


51 posts
Date : 01/10/2010 13:16:17



Posted by stass
now my render looks like this.
 


hi Stass,
nice start....your render is not very poor...and your model also is not bad....just keep on practicing...you can also visit this link if you want to learn more on visualization,,,we've got a lot of tutorials on this site.....http://www.cgpinoy.org/CG-Pinoy-h7.htm

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Re: about render 2
Marns

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Marns


51 posts
Date : 01/10/2010 13:23:30



Posted by Blaha
Do you know something about architecture and modern trends? Render is very poor, but the building at thy picture is worse. Problem isn't in render, but on the house. Don't mud our planet with this enormousness, please.

Ondrej Blaha
architect - czech republic
 


you are so rude man,,, I am an Architect too and I live here in England...the poor guy wants to learn,,,let us help him,,,,

also can you post some of your designs and render..

cheers,
marns

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Re: about render 3
q

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q


5 posts
Date : 01/10/2010 17:15:11

Attachment : my hause 1.atl


here it is my 3d hause

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Re: about render 3
q

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5 posts
Date : 01/10/2010 17:30:47

Attachment : my hause 1.rar


here it is 3d hause

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Re: about render 3
q

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5 posts
Date : 01/10/2010 17:39:29



maybe somone show me what i must to use and witch button press.
how much helidon or light use

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Re: about render 3
peter

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Date : 01/10/2010 19:07:06



hi stass here my try try to make some relasion to the object in your file it like you use them (just to use them)
bhut that,s not a good way
second stay on the ground whit your camara obout 1800mm
also the target or some higher
tirth do the gras e littel higher then the road abouth a few mm
lets say 50mm
this is just a simple render nhoting more
play whit the camara if you are on holliday you make maybe
40 picts and most off the time 1 or 2 are good so do the same
in artlantis and make small renders to look which whan are the best.
greetings peter-:)
it is a verry simple rende took about 20 min to make this


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Re: about render 3
Jeremy

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647 posts
Date : 01/10/2010 19:16:32



I only used the colors that you started with, changed the camera angle a touch and dirtied everything up. Added a bunch of saturation to the camera too.

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Re: about render 3
jeremy

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jeremy


647 posts
Date : 01/10/2010 20:40:41



Here's another go, just playing with some textures. Made the columns even a bit dirtier. I used a wood planking shader for the rounded wall at the entry, just for fun and to have a little more to look at when walking inside.

You will likely need to do some post production in photoshop or gimp to get rid of the street edges, maybe use a grass brush. The road should be below the grass by about 6" as was stated in an earlier post. You could probably just clone stamp it and get rid of it pretty easily in PS. Another thing of note, you need to turn off the neon glass lights and the cars lights in your perspective inspector. They will be casting light otherwise and make the render take longer.

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Re: about render 3
Jeremy

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647 posts
Date : 01/10/2010 21:09:47



This image shows a bit better what you can do with a simple greyscale map scaled way up and set to mostly transparent. Great way to make things dirty real quick. I'll attach the file in the next post stass so you can look and the shaders and see how I did it, it's quite simple to do, look at the grass shader too it's a similar situation but it will make a bit more natural grass when done. The only thing not included is the stone I used, you'll have to drop a shader you want onto the stucco/stone areas.


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Re: about render 3
Jeremy

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647 posts
Date : 01/10/2010 21:20:51

Attachment : yourhause1.rar


Here's the Artlantis archive, take a look if you would like.

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Re: about render 3
q

First message : 2009-12-14 16:30:50
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5 posts
Date : 01/10/2010 21:38:08



its very nice. thanks

maybe you can sent me some your 3d hause works and renders . four looking how it is . it helps me more . what you say?

but one thing

this client wont yelow hause with white loolums . because it is standart rules in Latvia . we dont have choise . yes we have places were we can make hauses what we wont.and make materiales what we wont.

thanks everyone

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Re: about render 3
q

First message : 2009-12-14 16:30:50
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5 posts
Date : 01/11/2010 14:21:43



what you to say about my render now. please coment

thanks everyone

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Re: about render 3
Jeremy

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647 posts
Date : 01/11/2010 22:33:44



This is looking much better already. The angle of perspective is better, the shadows are better, the mirrors look better and the grass looks great in the foreground. The stone on the right looks a little strange, you might put a different shader on that. The stucco/paint needs some kind of bump map because it is still looking very bland and I think you might want to put a little bit of a dirt effect on walls and columns but this is your project of course.

It's coming along nicely though, just a few more tweaks and I think it can only improve!

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Re: about render 3
Ildikó

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1650 posts
Book
Date : 01/12/2010 15:57:13




Hi Stass,


I moved your post into the WIP section, and for some unknown reason, all attachments were lost.... sorry about that.

Ildiko


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